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STM32 VSCODE Instructions for setting up a development environment for the STM32 family on Windows using Visual Studio Code. Multiple out-of-the-box solutions exists, for example PlatformIO, but having full control over the toolchain can be usefull. Developing Arduino code for STM32 boards with Visual Studio June 18, 2019 arduino, stm32 This tutorial shows how to develop Arduino-based projects for the STM32 boards using the STM32Duino project, Visual Studio and VisualGDB.

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Note that this tutorial is written by and maintained by the PlatformIO team.

This guide will help you take the first steps with programming STM32 microcontrollers using the PlatformIO ecosystem. The goal of this guide is to show you how simple it is to set up PlatformIO with Visual Studio Code and use it to compile, upload, and debug STM32Cube-based application on the STM32 Nucleo-F401RE board.

What is PlatformIO?

PlatformIO is a professional collaborative platform for embedded development that includes lots of instruments for the most common development tasks. It has out-of-the-box support for STM32 microcontrollers and allows working with low-level libraries like CMSIS, STM32Cube, and LibOpenCM3 as well as with popular high-level frameworks like Arduino, Mbed, or Zephyr without changing your development environment.

A detailed overview of the PlatformIO ecosystem and its philosophy can be found in the official documentation.

Installation

Some software needs to be installed before diving into the development process. In this guide Visual Studio Code is used as the editor. The most up-to-date and detailed installation instructions can be found in the official PlatformIO IDE for VSCode documentation.

Once the PlatformIO IDE is ready, the ST STM32 development platform can be installed. This way PlatformIO will do all the heavy lifting by installing everything that is needed (toolchain, framework, etc) automatically. The easiest way to install any development platform is the PlatformIO Home App:

When all installation steps are completed, a dialog window will pop up to tell you that the ststm32 platform has been installed.

Creating a project

The same PlatformIO Home App is used to create a new project:

In the next step, ST Nucleo-F401RE should be selected as the development board, STM32Cube as the framework, and a path to the project location (or use the default one):

Please note:

Processing the selected project may take a considerable amount of time as PlatformIO will download and install all required packages. After these steps a fully configured project is ready for developing code with the STM32Cube framework.

Now some actual code can be added to the project. Firstly, a new file main.c should be created in the src folder. Right click on the src in the project window:

with the following contents:

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After this step the project is ready for compiling and uploading.

Compiling and Uploading the Firmware

Now the project can be built. The following options are available to compile the final firmware:

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  • Build option on the Project Tasks menu
  • Build button on PlatformIO Toolbar
  • Command Palette View: Command Palette > PlatformIO: Build
  • Task Menu Tasks: Run Task.. > PlatformIO: Build
  • cmd-alt-b / ctrl-alt-b hotkeys

If everything went well, the successful result should be printed in the terminal window:

If you see errors, please check your typing carefully and try again.

The following options can be used to upload the firmware to the board:

Visual Studio Code Stm32 Cmake

  • Upload option on the Project Tasks menu
  • Upload button on PlatformIO Toolbar
  • Command Palette View: Command Palette > PlatformIO: Upload
  • Task Menu Tasks: Run Task.. > PlatformIO: Upload
  • cmd-alt-u / ctrl-alt-u hotkeys

Hp laserjet p2035 driver mac download. After successful uploading, the green LED2 should start blinking.

Debugging the Firmware

PlatformIO offers the easiest way to debug your applications. To start a debugging session you can use the Start Debugging option in the PlatformIO Quick Access menu, Debug: Start debugging from the top menu, or the hotkey button F5:

The initialization of a debug session will take some time and when the first line after the main function is highlighted the project is ready for debugging:

During a debug session it’s possible to step through the code using control buttons, set breakpoints, see peripheral registers, and add variables to the Watch window:

Conclusion

This guide showed how to start developing for STM32 microcontrollers from within Visual Studio Code and the PlatformIO ecosystem. The project created throughout this guide can be used as a boilerplate for the next projects based on the STM32 Nucleo-F401RE board.

Next steps

Here are some useful links for exploring the PlatformIO ecosystem:

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  • Try other frameworks that can be used with the STM32 microcontrollers
  • Learn more about integrations with other IDEs/Text Editors
  • Check out additional tutorials and examples
  • Get help from the PlatformIO community